How ties were broken
ICB JV · ICB Fall 2026

Teams often finish pool play with the same win-loss record. When that happens the tiebreaker steps below are applied in order until the tie is broken.

  1. Record
  2. Head to Head
  3. Run Diff
  4. Runs Scored

Once a tie is broken, the top team takes the higher place and the remaining teams start over at Step 1 — so two teams left over still get their head-to-head compared.

Pool League

43 pool games still to play · 2 games counted so far. Places can still change.

  • 1 Champion 16u 1-0
  • 2 Middleton Select 1-0
  • 3 208 Bandits 0-0
  • 4 Boise Storm 0-0
  • 5 Eagle Mustangs 0-0
  • 6 J-Town/Hubcity 0-0
  • 7 Meridian Express 0-0
  • 8 CBC Comets 0-1
  • 9 Stealth 0-1

Champion 16u and Middleton Select both finished 1-0. 208 Bandits, Boise Storm, Eagle Mustangs, J-Town/Hubcity, and Meridian Express all finished 0-0. CBC Comets and Stealth both finished 0-1. Their places were settled by run diff, as shown below. 208 Bandits, Boise Storm, Eagle Mustangs, J-Town/Hubcity, and Meridian Express could not be separated by any tiebreaker and remain tied — the tournament director decides the order (coin flip).

Champion 16u · Middleton Select — both 1-0

Step 1 · Record

Champion 16u 1-0 · Middleton Select 1-0

all level here — nothing separated

Step 1 · Record

Champion 16u 1-0 · Middleton Select 1-0

all level here — nothing separated

Step 2 · Head to Head

Champion 16u — · Middleton Select —

these teams never played each other, so this step is skipped

Step 3 · Run Diff

Champion 16u +10 · Middleton Select +5

→ Champion 16u had the most run diff, taking 1st

208 Bandits · Boise Storm · Eagle Mustangs · J-Town/Hubcity · Meridian Express — all 0-0

Step 1 · Record

208 Bandits 0-0 · Boise Storm 0-0 · Eagle Mustangs 0-0 · J-Town/Hubcity 0-0 · Meridian Express 0-0

all level here — nothing separated

Step 2 · Head to Head

208 Bandits — · Boise Storm — · Eagle Mustangs — · J-Town/Hubcity — · Meridian Express —

these teams never played each other, so this step is skipped

Step 3 · Run Diff

208 Bandits 0 · Boise Storm 0 · Eagle Mustangs 0 · J-Town/Hubcity 0 · Meridian Express 0

all level here — nothing separated

Step 1 · Record

208 Bandits 0-0 · Boise Storm 0-0 · Eagle Mustangs 0-0 · J-Town/Hubcity 0-0 · Meridian Express 0-0

all level here — nothing separated

Step 2 · Head to Head

208 Bandits — · Boise Storm — · Eagle Mustangs — · J-Town/Hubcity — · Meridian Express —

these teams never played each other, so this step is skipped

Step 3 · Run Diff

208 Bandits 0 · Boise Storm 0 · Eagle Mustangs 0 · J-Town/Hubcity 0 · Meridian Express 0

all level here — nothing separated

Step 4 · Runs Scored

208 Bandits 0 · Boise Storm 0 · Eagle Mustangs 0 · J-Town/Hubcity 0 · Meridian Express 0

all level here — nothing separated

CBC Comets · Stealth — both 0-1

Step 1 · Record

CBC Comets 0-1 · Stealth 0-1

all level here — nothing separated

Step 2 · Head to Head

CBC Comets — · Stealth —

these teams never played each other, so this step is skipped

Step 3 · Run Diff

CBC Comets -5 · Stealth -10

→ CBC Comets had the most run diff, taking 8th

Every pool result that counted toward these standings:

  • Middleton Select 11–6 CBC Comets Aug 29 · Game 2
  • Champion 16u 16–6 Stealth Aug 30 · Game 4